If you can't write the @ character in Ubuntu, you should do this:
1. System > Preferences > Keyboard
2. Go to Keyboard Distribution label
3. Click Options
4. Look for something like "Key to access the third level" (sorry, my Ubuntu is Spanish ;-)
5. Select the key you are used to use when typing the @ symbol (I selected the "Alt" key)
That's all,
Enjoy!!
Some keywords for spanish readers: arreglar, problema, arroba, macbook, ubuntu
lunes, diciembre 06, 2010
jueves, noviembre 18, 2010
Install Qt Ruby (qt4-qtruby) in Linux / Ubuntu
Hi!!
You only need to do this:
Maybe you need to install "qt4-dev-tools" if you do not have Qt4 libraries installed in your system.
Enjoy!!
PS: here I include a sample code to test if it works fine:
You only need to do this:
sudo apt-get install ruby libqt4-qtruby
Maybe you need to install "qt4-dev-tools" if you do not have Qt4 libraries installed in your system.
Enjoy!!
PS: here I include a sample code to test if it works fine:
require 'Qt4'
app = Qt::Application.new(ARGV)
window = Qt::Widget.new()
window.resize(200, 120)
quit = Qt::PushButton.new('Quit', window)
quit.font = Qt::Font.new('Times', 18, Qt::Font::Bold)
quit.setGeometry(10, 40, 180, 40)
Qt::Object.connect(quit, SIGNAL('clicked()'), app, SLOT('quit()'))
window.show()
app.exec()
miércoles, noviembre 10, 2010
Error while compiling Qt 4.7.1 in Debian Ubuntu (solved)
Did you get this error?:
You might need to modify the include and library search paths by editing QMAKE_INCDIR_X11 and QMAKE_LIBDIR_X11Just do this:
sudo apt-get install libx11-dev libfreetype6-dev libavahi-gobject-dev libSM-dev libXrender-dev libfontconfig-dev libXext-dev
miércoles, noviembre 03, 2010
Tutorial rápido de C# (C Sharp)
Parte 1: Conceptos básicos
/// /// TUTORIAL RÁPIDO DE C# (C Sharp) /// (Parte 1) /// /// * Vía: http://www.csharp-station.com/Tutorial.aspx /// // ********************************** // * Tipos básicos de datos en C# (C Sharp) Type Size (bits) Range ======== =========== =========================================== sbyte 8 -128 to 127 byte 8 0 to 255 short 16 -32768 to 32767 ushort 16 0 to 65535 int 32 -2147483648 to 2147483647 uint 32 0 to 4294967295 long 64 -9223372036854775808 to 9223372036854775807 ulong 64 0 to 18446744073709551615 char 16 0 to 65535 Type Size (bits) Precision Range ======== =========== ==================== =========================== float 32 7 digits 1.5 x 10-45 to 3.4 x 1038 double 64 15-16 digits 5.0 x 10-324 to 1.7 x 10308 decimal 128 28-29 decimal places 1.0 x 10-28 to 7.9 x 1028 // ********************************** // * Arrays de variables/objetos en C# (C Sharp) string[] names = {"Cheryl", "Joe", "Matt", "Robert"}; // ********************************** // * Crear un programa básico en C# (C Sharp) // Namespace Declaration using System; // Program start class class WelcomeCSS { // Main begins program execution. static void Main() { // Write to console Console.WriteLine("Welcome to the Tutorial!"); } } //* o leyendo los parámetros que se pasan por consola using System; // Program start class class NamedWelcome { // Main begins program execution. static void Main(string[] args) { // Write to console Console.WriteLine("Hello, {0}!", args[0]); Console.WriteLine("Welcome to the Tutorial!"); } } // ********************************** // * Escribir/leer en la consola en C# (C Sharp) Console.WriteLine("Hello console!!"); // Write to console/get input Console.Write("What is your name?: "); Console.Write("Hello, {0}! ", Console.ReadLine()); Console.WriteLine("Welcome to the C# Station Tutorial!"); // * ó string name = Console.ReadLine(); // ********************************** // * Estructura de los métodos bool createAddress(string name) { Address addr = new Address(name); storeAddress(addr); return true; } // ********************************** // * Crear clases en C# (C Sharp) using System; public class Echo { string myString; public Echo(string aString) { myString = aString; } public void Tell() { Console.WriteLine(myString); } } public class Hello { public static void Main() { Echo h = new Echo("Hello my 1st C# object !"); h.Tell(); } } // ********************************** // * Estructuras de control en C# (C Sharp) // if, and else if, and else // Multiple Case Decision if (myInt < 0 || myInt == 0) { Console.WriteLine("Your number {0} is less than or equal to zero.", myInt); } else if (myInt > 0 && myInt <= 30) { Console.WriteLine("Your number {0} is in the range from 21 to 30.", myInt); } else { Console.WriteLine("Your number {0} is greater than 30.", myInt); } // switch with integer type switch (myInt) { case 1: Console.WriteLine("Your number is {0}.", myInt); break; case 2: Console.WriteLine("Your number is {0}.", myInt); break; case 3: Console.WriteLine("Your number is {0}.", myInt); break; default: Console.WriteLine("Your number {0} is not between 1 and 3.", myInt); break; } // while loop while (myInt < 10) { Console.Write("{0} ", myInt); myInt++; } // do-while loop do { // Print A Menu Console.WriteLine("Something\n"); } while (condition != false); // for loop for (int i=0; i < 20; i++) { if (i == 10) break; if (i % 2 == 0) continue; Console.Write("{0} ", i); } // foreach loop string[] names = {"Cheryl", "Joe", "Matt", "Robert"}; foreach (string person in names) { Console.WriteLine("{0} ", person); } // ********************************** // * Namespaces en C# (C Sharp) namespace ns1 { namespace ns2 { // Program start class class NamespaceCSS { // Main begins program execution. public static void Main() { // Write to console Console.WriteLine("This is a Namespace."); } } } }
jueves, octubre 28, 2010
Join.me: escritorio remoto sencillo vía web
https://join.me/ es un nuevo servicio gratuito que permite que una persona (o varias) pueda controlar el ordenador de otra desde el propio navegador (no importa que sea Linux, Windows o Mac). Esto no es una novedad. Lo que sí lo es es lo sencillito que es utilizarlo, sin necesidad de pararnos a configurar router, cambiar puertos, etc.
Funciona de la siguiente manera:
- vamos a la web https://join.me/
- la persona que va a mostrar su ordenador hará clic sobre la flecha naranja. Eso hace que se descargue un programa, que se tiene que instalar.
- ejecutamos el programa, y vemos que nos muestra como una dirección de internet. Esa dirección se la daremos a quien quiera ver nuestro ordenador (por correo, por el messenger, facebook, etc.)
- los que quieran ver y controlar el ordenador de dicha persona sólo tienen que abrir el navegador, acceder a esa dirección y listo!!!
PD: me ahorrará muchos viajes a casas de amigos y familiares... lo presiento. Lo malo es que los tendré más encima :-(
viernes, octubre 22, 2010
Ver liga y champions gratis en tu ordenador:
partidos de Real Madrid y Barcelona
*Los enlaces se pondrán cuando estén disponibles
Real Madrid - Racing Santander
Enlaces:
(todo)
Zaragoza - FC Barcelona
Enlaces:
(todo)
Real Madrid - Racing Santander
Enlaces:
(todo)
Zaragoza - FC Barcelona
Enlaces:
(todo)
lunes, octubre 11, 2010
Enable automatic spell checking in Emacs using flyspell
First you have to install the following packages:
Emacs (e.g. emacs-snapshot), aspell, and ispell.
Then, edit the .emacs file: e.g. sudo gedit (home dir)/.emacs
and add the following lines:
Emacs (e.g. emacs-snapshot), aspell, and ispell.
Then, edit the .emacs file: e.g. sudo gedit (home dir)/.emacs
and add the following lines:
(add-hook 'latex-mode-hook '(lambda () (flyspell-mode t)))
(add-hook 'latex-mode-hook (function (lambda () (setq ispell-parser 'tex))))
(add-hook 'latex-mode-hook 'turn-on-reftex)
(add-hook 'latex-mode-hook 'turn-on-auto-fill)
(setq ispell-dictionary "english")
(dolist (hook '(text-mode-hook))
(add-hook hook (lambda () (flyspell-mode 1))))
sábado, octubre 02, 2010
WeFi: WiFi gratis vayas por donde vayas
Si entras en www.wefi.com y te descargas su software, tendrás un localizador de redes abiertas WiFi.
Lo mejor de todo es que va acompañado con un mapa de las ciudades, que se actualiza en tiempo real con las redes disponibles. Además, las clasifica por calidad de conexión y se conecta automáticamente a la mejor de todas las que haya disponibles.
Está disponible para PC, Netbook, dispositivos móviles (Android, Nokia, iPhone, etc.) y Mac.
lunes, marzo 22, 2010
Google JavaScript V8 Engine compilation error
If you get this error while compiling V8 JavaScript Engine with scons:
//++++++++++++++++++++++++++++++++++++++++++++++++++
cc1plus: warnings being treated as errors
src/handles-inl.h: In static member function 'static void
v8::V8::RemoveMessageListeners(void (*)(v8::Handle<v8::Message>,
v8::Handle<v8::Value>))':
src/handles-inl.h:50: error: dereferencing pointer '<anonymous>' does
break strict-aliasing rules
src/handles-inl.h:50: error: dereferencing pointer '<anonymous>' does
break strict-aliasing rules
src/utils.h:636: note: initialized from here
cc1plus: error: dereferencing pointer 'dest' does break strict-aliasing rules
cc1plus: error: dereferencing pointer 'dest' does break strict-aliasing rules
cc1plus: error: dereferencing pointer 'dest' does break strict-aliasing rules
src/api.cc:3457: note: initialized from here
scons: *** [obj/release/api.o] Error 1
//++++++++++++++++++++++++++++++++++++++++++++++++++
You have to edit the file named "SConstruct" and modify these
variables in this manner:
//++++++++++++++++++++++++++++++++++++++++++++++++++
GCC_EXTRA_CCFLAGS = ['-fno-tree-vrp', '-fno-strict-aliasing']
GCC_DTOA_EXTRA_CCFLAGS = ['-fno-strict-aliasing']
//++++++++++++++++++++++++++++++++++++++++++++++++++
You should delete the "if" structure and leave these variables alone.
Note that maybe you have to use "scons -c" to clean the old compilation files.
//++++++++++++++++++++++++++++++++++++++++++++++++++
cc1plus: warnings being treated as errors
src/handles-inl.h: In static member function 'static void
v8::V8::RemoveMessageListeners(void (*)(v8::Handle<v8::Message>,
v8::Handle<v8::Value>))':
src/handles-inl.h:50: error: dereferencing pointer '<anonymous>' does
break strict-aliasing rules
src/handles-inl.h:50: error: dereferencing pointer '<anonymous>' does
break strict-aliasing rules
src/utils.h:636: note: initialized from here
cc1plus: error: dereferencing pointer 'dest' does break strict-aliasing rules
cc1plus: error: dereferencing pointer 'dest' does break strict-aliasing rules
cc1plus: error: dereferencing pointer 'dest' does break strict-aliasing rules
src/api.cc:3457: note: initialized from here
scons: *** [obj/release/api.o] Error 1
//++++++++++++++++++++++++++++++++++++++++++++++++++
You have to edit the file named "SConstruct" and modify these
variables in this manner:
//++++++++++++++++++++++++++++++++++++++++++++++++++
GCC_EXTRA_CCFLAGS = ['-fno-tree-vrp', '-fno-strict-aliasing']
GCC_DTOA_EXTRA_CCFLAGS = ['-fno-strict-aliasing']
//++++++++++++++++++++++++++++++++++++++++++++++++++
You should delete the "if" structure and leave these variables alone.
Note that maybe you have to use "scons -c" to clean the old compilation files.
jueves, enero 28, 2010
C++: How to obtain the name of a class in C++ from a pointer
How to obtain the name of a class in C++ from a pointer:
#include
#include
...
// test any pointer
X * ptr;
...
cout << "requested type is " << typeid(*ptr).name() << endl;
...
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